Keep the Centre Closed
Three defenders protect the central ground route while allowing safe circulation in the wider space.
- 10 min
- 6–12 players
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Three defenders protect the central ground route while allowing safe circulation in the wider space.
A visual team-colour signal starts a two-player attack that must coordinate a pass and finish towards the team’s own empty target.
Judge whether a slow through ball can be collected or requires holding goal position.
A central receiver chooses whether to turn away from a live marker or safely return a delivery; only a controlled turn-and-carry beyond the middle earns progress credit.
Players approach a defender marker at speed, use one chosen change of direction, and carry the ball into a composed finish.
A small-sided team draws pressure to one side, uses fixed wide support and switches across the pitch before attacking.
A finisher arrives across the goal face to meet a low wide service travelling forwards rather than back from the byline.
After a teammate’s shot has stopped, a controlled second-ball roll gives the waiting finisher a rebound-like read without a keeper collision.
The shooter initiates a wall exchange, moves around a reference and meets the return before placing a ground finish.
A receiver scans a teammate’s pointing cue before guiding the first touch towards one of two side exits.
Five against five with two neutrals who always play for the team in possession — the game that punishes a slow reaction to losing the ball.
Choose a realistic distant free receiver and deliver a controlled ground goal kick.